15.17 (Geometry: find the bounding rectangle)
Write a program that enables the user to add and remove points
in a two-dimensional plane dynamically, as shown in Figure 15.29a.
A minimum bounding rectangle is updated as the points are added and
removed. Assume that the radius of each point is 10 pixels.
Write a program that enables the user to add and remove points
in a two-dimensional plane dynamically, as shown in Figure 15.29a.
A minimum bounding rectangle is updated as the points are added and
removed. Assume that the radius of each point is 10 pixels.
import javafx.application.Application; import javafx.collections.ObservableList; import javafx.geometry.Insets; import javafx.scene.Node; import javafx.scene.Scene; import javafx.scene.control.Label; import javafx.scene.input.MouseButton; import javafx.scene.layout.Pane; import javafx.scene.layout.VBox; import javafx.scene.paint.Color; import javafx.scene.shape.Circle; import javafx.scene.shape.Rectangle; import javafx.stage.Stage; import java.util.ArrayList; public class Exercise_17 extends Application { Pane pane = new Pane(); ArrayList<Circle> mCircles = new ArrayList<>(); @Override public void start(Stage primaryStage) { double width = 600; double height = 400; // VBox VBox infoVBox = new VBox(); infoVBox.setPadding(new Insets(5, 5, 5, 5)); infoVBox.setStyle("-fx-border-color: black"); Label info1 = new Label("INSTRUCTION"); Label info2 = new Label("Add: Left Click"); Label info3 = new Label("Remove: Right Click"); infoVBox.getChildren().addAll(info1, info2, info3); Pane infoPane = new Pane(infoVBox); infoPane.setPadding(new Insets(10, 10, 10, 10)); // Pane pane.getChildren().addAll(infoPane); infoVBox.setLayoutX(10); infoVBox.setLayoutY(10); pane.setOnMouseClicked(e-> { double x = e.getX(); double y = e.getY(); if (infoPane.contains(x, y)) return; if (e.getButton() == MouseButton.PRIMARY) { Circle c = drawPoint(x,y); mCircles.add(c); pane.getChildren().add(c); drawMinBoundingRec(); } else if (e.getButton() == MouseButton.SECONDARY) { removePoint(x, y); drawMinBoundingRec(); } }); Scene scene = new Scene(pane, width, height); primaryStage.setScene(scene); primaryStage.setTitle("click to draw circle"); primaryStage.show(); } private Circle drawPoint(double x, double y) { Circle c = new Circle(x, y, 10, Color.TRANSPARENT); c.setStroke(Color.BLACK); return c; } private void drawMinBoundingRec() { removeRec(); // removes old rec if (mCircles.size() == 0) return; // assume first circle is the current bounding limit Circle top = mCircles.get(0); Circle bottom = mCircles.get(0); Circle right = mCircles.get(0); Circle left = mCircles.get(0); // get lowest x,y and get highest x,y for (Circle c : mCircles) { if (c.getCenterX() < left.getCenterX()) left = c; if (c.getCenterX() > right.getCenterX()) right = c; if (c.getCenterY() > bottom.getCenterY()) bottom = c; if (c.getCenterY() < top.getCenterY()) top = c; } // all circles have the same radius double width = right.getCenterX() - left.getCenterX() + top.getRadius() * 2; double height = bottom.getCenterY() - top.getCenterY() + top.getRadius() * 2; double centerX = (right.getCenterX() + left.getCenterX()) / 2; double centerY = (top.getCenterY() + bottom.getCenterY()) / 2; Rectangle rec = new Rectangle(centerX - width / 2, centerY - height / 2, width, height); rec.setStroke(Color.BLACK); rec.setFill(Color.TRANSPARENT); pane.getChildren().add(rec); } private void removePoint(double x, double y) { ObservableList<Node> list = pane.getChildren(); for (int i = list.size() - 1; i >= 0; i--) { Node c = list.get(i); if (c instanceof Circle && c.contains(x, y)) { pane.getChildren().remove(c); mCircles.remove(c); break; } } } private void removeRec(){ ObservableList<Node> list = pane.getChildren(); for (Node c : list) { if (c instanceof Rectangle) { pane.getChildren().remove(c); break; } } } public static void main(String[] args) { Application.launch(args); } }
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