14.2 (Tic-tac-toe board)
Write a program that displays a tic-tac-toe board,
as shown in Figure 14.43b. A cell may be X, O, or empty.
What to display at each cell is randomly decided.
The X and O are images in the files x.gif and o.gif.
Write a program that displays a tic-tac-toe board,
as shown in Figure 14.43b. A cell may be X, O, or empty.
What to display at each cell is randomly decided.
The X and O are images in the files x.gif and o.gif.
import javafx.application.Application; import javafx.geometry.Pos; import javafx.scene.Scene; import javafx.scene.image.Image; import javafx.scene.image.ImageView; import javafx.scene.layout.GridPane; import javafx.stage.Stage; public class Exercise_02 extends Application { @Override public void start(Stage primaryStage) { GridPane pane = new GridPane(); pane.setAlignment(Pos.CENTER); for (int i = 0; i < 3; i++) { for (int j = 0; j < 3; j++) { int random = (int)(Math.random() * 3); if (random != 2) { String image = (random > 0) ? "/image/x.gif" : "/image/o.gif"; pane.add(new ImageView(new Image(image)), j, i); } } } Scene scene = new Scene(pane, 150, 150); primaryStage.setTitle("Tic Tac Toe"); primaryStage.setScene(scene); primaryStage.show(); } public static void main(String[] args) { Application.launch(args); } }
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