14.15 (Display a STOP sign)
Write a program that displays a STOP sign, as shown
in Figure 14.47b. The octagon is in red and the sign is in white.
(Hint: Place an octagon and a text in a stack pane.)
Write a program that displays a STOP sign, as shown
in Figure 14.47b. The octagon is in red and the sign is in white.
(Hint: Place an octagon and a text in a stack pane.)
import javafx.application.Application; import javafx.collections.ObservableList; import javafx.scene.Scene; import javafx.scene.layout.StackPane; import javafx.scene.paint.Color; import javafx.scene.shape.Polygon; import javafx.scene.text.Font; import javafx.scene.text.Text; import javafx.stage.Stage; public class Exercise_15 extends Application { private static double WIDTH = 400; private static double HEIGHT = 400; private static double CENTER_X = WIDTH / 2; private static double CENTER_Y = HEIGHT / 2; private static double RADIUS = WIDTH * 0.4; @Override public void start(Stage primaryStage) throws Exception { StackPane pane = new StackPane(); Polygon polygon = new Polygon(); polygon.setFill(Color.RED); polygon.setStroke(Color.RED); ObservableList<Double> points = polygon.getPoints(); for (int i = 0; i < 8; i++) { points.add(CENTER_X + RADIUS * Math.cos(Math.toRadians(i * 45 + 45 / 2))); points.add(CENTER_Y - RADIUS * Math.sin(Math.toRadians(i * 45 + 45 / 2))); } polygon.setRotate(0); Text text = new Text("STOP"); text.setFont(Font.font(100)); text.setFill(Color.WHITE); pane.getChildren().addAll(polygon, text); Scene scene = new Scene(pane, WIDTH, HEIGHT); primaryStage.setScene(scene); primaryStage.setTitle("Fans"); primaryStage.show(); } public static void main(String[] args) { Application.launch(args); } }
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