Sunday, 25 December 2016

Chapter 15 Exercise 15, Introduction to Java Programming, Tenth Edition Y. Daniel LiangY.

15.15 (Geometry: add and remove points)
Write a program that lets the user click on a pane to
dynamically create and remove points (see Figure 15.28a).
When the user left-clicks the mouse (primary button), a point is
created and displayed at the mouse point. The user can remove a point
by pointing to it and right- clicking the mouse (secondary button).

import javafx.application.Application;
import javafx.collections.ObservableList;
import javafx.scene.Node;
import javafx.scene.Scene;
import javafx.scene.input.MouseButton;
import javafx.scene.layout.Pane;
import javafx.scene.paint.Color;
import javafx.scene.shape.Circle;
import javafx.stage.Stage;

public class Exercise_15 extends Application {

    Pane pane = new Pane();

    public void start(Stage primaryStage) {

        double width = 400;
        double height = 400;

        pane.setOnMouseClicked(e-> {
            double x = e.getX();
            double y = e.getY();

            if (e.getButton() == MouseButton.PRIMARY) {
                Circle c = drawPoint(x,y);
            } else if (e.getButton() == MouseButton.SECONDARY) {

                removePoint(x, y);


        Scene scene = new Scene(pane, width, height);
        primaryStage.setTitle("click to draw circle");;

    private Circle drawPoint(double x, double y) {
        Circle c = new Circle(x, y, 10, Color.TRANSPARENT);
        return c;

    private void removePoint(double x, double y) {

        ObservableList<Node> list = pane.getChildren();
        for (int i = list.size() - 1; i >= 0; i--) {
            Node c = list.get(i);

            if (c instanceof Circle && c.contains(x, y)) {
    public static void main(String[] args) {

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