30.6 (Bouncing balls) Rewrite Listing 15.17 BallPane.java using a thread to animate bouncing ball movements.
import java.awt.*; import javax.swing.*; import java.awt.event.*; import java.util.ArrayList; public class Exercise06 extends JApplet { private static final long serialVersionUID = 1L; public Exercise06() { add(new BallControl()); } public static void main(String[] args) { Exercise06 applet = new Exercise06(); JFrame frame = new JFrame(); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); frame.setTitle("Exercise06"); frame.add(applet, BorderLayout.CENTER); frame.setSize(600, 400); frame.setLocationRelativeTo(null); frame.setVisible(true); } class BallControl extends JPanel { private static final long serialVersionUID = 1L; private Ball ball = new Ball(); private JButton jbtSuspend = new JButton("Suspend"); private JButton jbtResume = new JButton("Resume"); private JButton jButton1 = new JButton(" +1 "); private JButton jButton2 = new JButton(" -1 "); private JButton jButton3 = new JButton(" +++ "); private JScrollBar jsbDelay = new JScrollBar(); public BallControl() { // Group buttons in a panel JPanel panel = new JPanel(); panel.add(jbtSuspend); panel.add(jbtResume); panel.add(jButton1); panel.add(jButton2); panel.add(jButton3); // Add ball and buttons to the panel ball.setBorder(new javax.swing.border.LineBorder(Color.red)); jsbDelay.setOrientation(JScrollBar.HORIZONTAL); ball.setDelay(jsbDelay.getMaximum()); setLayout(new BorderLayout()); add(jsbDelay, BorderLayout.NORTH); add(ball, BorderLayout.CENTER); add(panel, BorderLayout.SOUTH); jButton1.addActionListener(new ActionListener() { @Override public void actionPerformed(ActionEvent e) { ball.addBall(); } }); jButton2.addActionListener(new ActionListener() { @Override public void actionPerformed(ActionEvent e) { ball.removeBall(); } }); jButton3.addActionListener(new ActionListener() { @Override public void actionPerformed(ActionEvent e) { for (int i = 0; i < 1000; i++) { ball.addBall(); } } }); // Register listeners jbtSuspend.addActionListener(new ActionListener() { public void actionPerformed(ActionEvent e) { ball.suspend(); } }); jbtResume.addActionListener(new ActionListener() { public void actionPerformed(ActionEvent e) { ball.resume(); } }); jsbDelay.addAdjustmentListener(new AdjustmentListener() { public void adjustmentValueChanged(AdjustmentEvent e) { ball.setDelay(jsbDelay.getMaximum() - e.getValue()); } }); } } class OneBall { public int x = 0; public int y = 0; public int dx = 2; public int dy = 2; public Color color = new Color((int) (Math.random() * 256), (int) (Math.random() * 256), (int) (Math.random() * 256)); public OneBall(int x, int y) { this.x = x; this.y = y; dx = (Math.random() < 0.5 ? 2 : -2); dy = (Math.random() < 0.5 ? 2 : -2); } public OneBall() { this(0, 0); } } class Ball extends JPanel implements Runnable{ private static final long serialVersionUID = 1L; private int delay = 10; private boolean isRunning = true; private int radius = 5; // Ball radius private ArrayList<OneBall> balls = new ArrayList<>(); public Ball() { balls.add(new OneBall()); Thread thread = new Thread(this); thread.start(); } public void addBall() { balls.add(new OneBall((int)(Math.random() * getWidth()), (int)(Math.random() * getHeight()))); } public void removeBall() { if (balls.size() > 0) { balls.remove(balls.size() - 1); } } @Override protected void paintComponent(Graphics g) { super.paintComponent(g); for (int i = 0; i < balls.size(); i++) { g.setColor(balls.get(i).color); // Check boundaries if (balls.get(i).x < 0 || balls.get(i).x > getWidth()) balls.get(i).dx *= -1; if (balls.get(i).y < 0 || balls.get(i).y > getHeight()) balls.get(i).dy *= -1; // Adjust ball position balls.get(i).x += balls.get(i).dx; balls.get(i).y += balls.get(i).dy; g.fillOval(balls.get(i).x - radius, balls.get(i).y - radius, radius * 2, radius * 2); } } public void suspend() { isRunning = false; } public void resume() { isRunning = true; } public void setDelay(int delay) { this.delay = delay; } @Override public void run() { try { while(true) { Thread.sleep(delay); if(isRunning) { repaint(); } } } catch (InterruptedException e) { e.printStackTrace(); } } } }
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